CO10 ESCAPEREINTRODUCEDGet the mission
Arma Reforger · cooperative mission

ESCAPE.
ADAPT.
EXTRACT.

From a prison gate to a helicopter seat. Scavenge what you need, uncover the radio station and get your team off the island.

MISSION DOSSIER / 001WORKSHOP 0.0.150
Published mission artwork showing soldiers and a transport helicopter
CO10 ESCAPE REINTRODUCEDEVERON / REFORGER
01Break out & scavengeSURVIVE
02Find & defend the radioCONNECT
03Signal & board rescueEXTRACT
The teamUp to 12 players
The gameArma Reforger
The starting terrainEveron + installed terrains
The objectiveBring your team home
01 / THE MISSION

Find a way out.
Together.

Co10 Escape Reintroduced is a cooperative survival-and-escape mission for up to 12 players. Break out of prison or survive a crash aftermath, scavenge equipment, piece together the location of a radio station and organise a helicopter rescue. Generated sites, limited supplies and an enemy command network give the squad a different route to solve each round.

Understand the mission flow ↗
02 / WHAT MAKES IT DIFFERENT

An escape built around the squad.

The challenge grows from how these systems work together: discover the route, manage what you carry, survive the response and get every teammate out.

01 / INTELLIGENCE

Intelligence you have to find

Search camps and hospitals for physical documents. Move folders into your inventory to uncover locations; exploration unlocks the clues that lead to the radio. Your team builds its escape route as it learns.

02 / ENEMY HQ

An enemy with a radio network

Living radio carriers relay sightings to enemy HQ. Reports feed a command system that coordinates patrols, hunters, convoys and support forces, making enemy communications part of the mission.

03 / RESOURCES

Shared supplies, real consequences

The starting stock belongs to the whole squad. Scavenge finite weapons, ammunition and medical supplies, share what you find and treat casualties along the way.

04 / NAVIGATION

Read the terrain

Plan with a handheld field atlas and shared discovery markers, without a live player-position marker on the atlas. Generated camps, checkpoints and supply sites change what you encounter each round.

05 / RESCUE

Extraction means everyone

Defend the radio, signal the pickup with smoke and board AI-piloted rescue transports under armed escort. Bring unconscious teammates aboard too: every living participant counts.

06 / MAKE IT YOUR MISSION

Your terrain.
Your rules.

Play on Everon or an installed terrain. Choose the start, factions, weather and enemy populations through the in-game admin menu.

Open the admin menu ↗
03 / YOUR WAY HOME

Four stages. One shared objective.

Keep the team supplied and alive. The current objective and the round’s discoveries will guide your next move.

01 →

Break out

Gather the shared starting supplies and get through the prison gate.

02 →

Find intelligence

Explore camps and hospitals, read physical documents and identify the radio.

03 →

Hold the radio

Contact extraction HQ and defend the transmission without interruption.

04 →

Get everyone out

Smoke the pickup, load casualties and stay aboard the rescue transports.

Open the complete player guide
04 / HOST YOUR OWN

Your server.
Your escape story.

Add the mission to your existing Reforger server, open the admin menu and choose the settings and terrain for your squad.

Add and configure the mission
MISSION / SERVER CONFIGURATION
scenarioId
{C1E20667DCE324ED}Missions/ERR_Everon.conf

Workshop mod
2528466DE220D91C

Default terrain
Everon · automatic terrain selection

Workshop IDs, mission configuration and in-game menu steps in one short guide.