Add the mission
In your existing server configuration, set game.scenarioId to exactly:
{C1E20667DCE324ED}Missions/ERR_Everon.conf
In a hosting panel, the same scenario is listed as Co10 Escape Reintroduced — Automatic terrain. This starts Escape on Everon and remains your server’s starting scenario when you select another terrain through the mission menu.
Set game.maxPlayers to 12 or fewer. Add only this mission entry to game.mods:
[
{ "modId": "2528466DE220D91C", "name": "Co10 Escape Reintroduced", "required": true }
]
Reforger automatically downloads and loads the mission’s declared dependencies. You do not need to list them separately. Add extra entries only for optional terrains or other mods you want to use.
The configuration fragment contains the mission entry and scenario settings. Merge it into your existing configuration, keeping your passwords, network settings and any other mod entries. In a hosting panel, add Co10 Escape Reintroduced using Workshop ID 2528466DE220D91C.
Restart the server, let the mods download, then join and wait for mission preparation. The Workshop page is the mission download for players.
Open the admin menu
- Set
game.passwordAdminin the server configuration to your own admin password before starting the server. If it is already configured, use that password. - Join the server and enter
#login YOUR_ADMIN_PASSWORDin chat, replacing the placeholder with your password. - Press Esc → Co10 Escape Reintroduced.
The mission menu requires server administrator rights.
Set up the round
The defaults are ready to play. Use these menu pages to adjust the next round:
| What you want to change | Where to set it |
|---|---|
| Starting supplies, radio defence time and convoy count | Mission → General — edit the value, then Apply |
| Time of day, time speed and weather | Mission → World — edit the value, then Apply |
| Player, enemy and independent factions | Forces → Factions — choose each faction, then Apply factions |
| Enemy HQ reports and support limits | HQ → HQ settings — edit the value, then Apply |
| Intelligence frequency and discovery requirements | Intel → Intelligence — edit the value, then Apply |
To choose the starting situation, open Mission → General. Under Next start (Prison or Crash), click Prison or Crash. The saved Next start value confirms the choice for the next round.
Restart the mission after saving to begin a round with the new setup. Check each control’s description for settings that can apply immediately. If preparation fails, open Status → Mission status to see the reason.
Choose another terrain
Keep game.scenarioId set to {C1E20667DCE324ED}Missions/ERR_Everon.conf. The terrain choice is saved separately through the Escape menu.
Here is the complete setup for Nogova:
- Add Nogova Reforger to the server’s mod list using Workshop ID
70C981A53E02B64F. Ingame.mods, append this entry:
{ "modId": "70C981A53E02B64F", "name": "Nogova Reforger", "required": true }
- Restart the server so that the terrain mod loads, then join and log in as admin.
- Open Esc → Co10 Escape Reintroduced → Mission → Terrains.
- Select Nogova — Exploration Alpha. Its exact entry is
{469880DFE1B48F95}Missions/Nogova_TerrainTest.conf. - Press Save terrain, then restart the server. Saving alone leaves the current round running.
- Rejoin after the new map loads. Escape prepares the mission on Nogova automatically.
Nogova is an exploration alpha. Other terrains follow the same menu steps, but need their own Workshop mod and a playable entry with working navigation and enough safe space for mission sites. The Terrains menu lists loaded entries; it does not download maps.
To return to Everon, open Mission → Terrains → Use server default → Save terrain, then restart. With the server scenario above, the default is Everon. A terrain change disconnects players, so everyone needs to rejoin.